I find this way tends to be much easier to understand. I’ve tried to put all the instructive text on the images, to save having to type it all out above them as well. The auto-return time could be three hours or more, and you’ll usually find it posted either around the sandbox itself or in its description. They will eventually be auto-returned to you (you’ll find auto-returned items in your inventory’s Lost and Found folder). Please be aware that your rezzed items and creations will not stay permanently in any sandbox. So if you can get up early in the morning SLT you’ll find a lot less people at the sandboxes than usual. I suggest following this tutorial at a time when Second Life in general and the sandboxes in particular might not be so busy. I have optimised the images as jpegs, which should make them faster to load, but you might want to open the page and then go make a cup of tea while it loads )įirst, you need to find a quiet sandbox. WARNING: This post is image-heavy, and the images are quite large, to allow for the interface to be seen. Hop behind the cut, where I will take you through a fully-illustrated complete beginners’ tutorial on making just such a private place. You can take your private skybox as high as you like, although the building limit is 4096m. The higher you go, the less likely you are to be disturbed, although I can’t guarantee that someone won’t get nosey and start poking around. One of those ways is to find a quiet sandbox and create a small, enclosed skybox that you can whiz up several thousand metres into the air, so you can open your boxes and get changed in peace. ![]() ![]() ![]() Well, I’m afraid that the fact that anyone can use their camera to get into almost any place you might be means that privacy is something of an illusion, but nonetheless there are ways to maintain that illusion a little bit more. There are very few places where one can unpack boxes and try on clothes without other people walking by. One of the things that seems to concern many newbies (especially females) is the lack of privacy in Second Life. (Well, as private as one can get in Second Life…)
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